![]() ![]() ![]() Check with and without them - I've had problems with mods using large amounts of png files, for example. A mod that doesnt appear to hurt fps on Windows may do so on Linux. Some mods are coded with only Windows in mind, not Linux. Disable the driver's vsync ("sync to vblank") and cap your fps from settings.cfg instead. Check that your CPU is running at full power when running the game. Some distros handle CPU power states in a weird manner, prefering power-saving states over performance modes. USE nvidia's threaded optimizations, which only work for the propietary driver (forget Nouveau, it's not meant for gaming) - this will give you a nice boost to fps. Use Openbox/LXDE/XFDE/MATE and/or disable it. They are implemented differently than windows gdm and its software counterpart, and they WILL slow your game down. Ive delved into that subject for months now, and all ive come up with is this: -DO NOT run KSP along with a composting window manager. Do you have a special config for that in your playthrough or am i just thinking lazy? Well you could always install an LXDE linux distro (which only take 200 to 300 mb of ram and are FAST) to make up for that pc's lower capabilities, and then you would not need to use ATM to play the game, even with a few mods! Make sure to install the texture reduction packs in that case tho Really looking forward to more videos! Ive only played with the stock Kerbol system so far and I'd really like to try that 6.4 upscaled config, though looking at the dV requirements it seems i'd have to 'rebalance' most of the existing (vanilla and mod) parts to bring the tanks and engines in line with the new config, so i can still go to other planets and do crazy stuff without too much launches and orbital assembly.
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